Gorilla Goat Gardening was game 3 of a rapid team game jam university module. My role in this project was as a technical designer.
My teams objective for this project was to work on skills we felt were not imnporved enough within the first 2 games of the game jam.
The theme of this game jam was conflict resolution in green spaces. My team decided on taking a more abstract aproach to this breif focusing on raising awarness about a conflict rather than addressing a conflict as the last game jam also focused on strict conflict resolution.
Our conflict resolution was based on gorrila gardening (the concept of planting in public and private spaces without permission) and invasive speices. We used 2 players to help create a contrast to more clearly convay our message.
The concept of the game was a round defence game where 2 player character defended a plot of land against incoming invasive spieces (Buddleia ). The players win after a while and lose if all the garden becomes invasive spieces. The 2 players have diffrent abilities, the gorilla can plant natural flowers and fertilise ground while the goat can eat the invasive speices and make fertiliser.
Within this project my role as technical designer consisted of:
Helped develop game loop
Developing a spawning algorithm for the enemies
Developing AI pathfinding and tile destruction logic for enemies
Created tiled playspace and individual tile logicÂ
Insert video